![]() He’s a lot more likely to win a tournament than Dan Hibiki, but his introduction still involves him mooning the camera, and his general fashion sense is laughable (hey, wait, we own the same shirt). Oh, also, bunnies? Not known for the fighting prowess.Īddressing Busuzima on the power rankings almost feels like cheating, as he is clearly intended to be the “joke” character of the game. Ugh! I’m not going to be able to eat a Cadbury Egg in peace for the rest of the week! Bunny ears and a poofy tail can potentially be sexy, but hopping feet are a bridge too far. I don’t care if she’s wearing a short skirt the cold, dead, red eyes are a deal breaker. On the other hand, she turns into the Easter Bunny, and, barring that one time in Reno, nobody has ever wanted to have sex with the Easter Bunny. On one hand, it’s supposed to be sexy, as it’s a clear reference to the Hefner/Toriyama bunny girl of yore. Alice is here for every horny male in the audience, and, given the general demographics of Playstation fighting games, that might be the entire audience.Īnd, to further the fanservice, Alice transforms into a giant bunny rabbit. She’s a nurse, so that’s a fine excuse to squeeze her into a sexy nurse costume (never scrubs, which, take note, game developers, can actually be sexy) or a sailor fuku, because, hey, gotta compete with Dead or Alive somehow. She’s been a fighter since the first game, appears in every sequel, and never, ever does anything useful in the plot. Alice is, like so many other women in fighting games, here exclusively for the fanservice. Let’s start with the biggest loser in this cast. Here are the power rankings for the animalistic fighters of Bloody Roar 3. But are all animals created equal? Hell no. Bloody Roar 3 is a 3D fighting game developed and released by Hudson Soft and Eighting for arcades (using PS2-based Namco System 246 hardware) exclusively in Japan on December 2000.Bloody Roar 3 is a fighting game about human fighters that may transform into anthropomorphic animals at any given moment. The sequel to Bloody Roar II, Bloody Roar 3 features higher-quality graphics and new gameplay mechanics (such as mid-air combos and a more-powerful one-use "Hyper Beast Mode" transformation). It was later ported to the PlayStation 2 on Main Japan (by Hudson Soft), on Jin North America (by Activision), and on Augin Europe (by Virgin). An enhanced version, titled Bloody Roar: Primal Fury (also known as Bloody Roar Extreme), was released both for the GameCube on Maand for the Xbox on May 27, 2003. #BLOODY ROAR EXTREME URANUS COMMAND PS2#The game uses a total of six buttons - thought the shoulder buttons on the PS2 controller are optional. The button commands are punch, kick, throw, beast form button, and the L2 & R2 button is side-step left and side-step right - the player has the option to double tap up or down to side-step. The main feature in the Bloody Roar series,the Beast Form, returns in Bloody Roar 3. A fight in the game starts with both fighters meters filled up and both players have the option to transform into a beast. While in beast form, the player can recover some of the health that was lost over time and can perform "Beast Drive" - in other words, super combo that was seen in Capcom and SNK fighting games. The Beast Drive is pretty much the Super Combo. When perform, the player can recover all of the health that the player can get back instead of waiting to recover it in a short amount of time.Īnother feature is "Hyper Beast Form", what it is it's a faster & stronger version of the Beast Form that can be use for about twelve seconds. Uranus ( Chimera, unlockable final boss).The game includes 12 playable fighters from the start and two unlockable fighters. ![]()
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